dino ~master (2022-05-03T00:07:17.0280878)
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Repo
Ground
ground
Displays the ground
class
Ground : Drawable {
void
move
(float distance);
void
draw
(RenderTarget target, RenderStates states);
}
Members
Functions
draw
void
draw
(RenderTarget target, RenderStates states)
Undocumented in source. Be warned that the author may not have intended to support it.
move
void
move
(float distance)
Move the ground by a given distance
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Ground
Displays the ground